I often find at this time of year my 2nd year (Level 5) students need a bit of help for the looming mountain that will be their Final Major Project / Dissertation.
I wrote this guide last year, and I’ve just updated it to include another piece of work on how to generate ideas. Let me know what you think!
Derby University submitted as part of their REF for 2014 a useful document on where Bruce Wiggins is going with his ambisonic research. Very handy to have!
It’s been a long time since I last posted on this website. My fault. Sorry. But I’m relatively back, and I’ve got a few things that I want to share with you guys. So, like the terminator – both I and ambisonics are back.
The first is that Scott Dorsey gave me some page space on his blog here on my paper with a project student from last year, Tom Webb. Thanks Scott!
I’ve also had a few trace backs from people citing my work – which is fantastic. Some examples from J. J. Gomez and Fabio Sousa . Thanks again!
In the latest version of WWise – ambisonics is coming. This is a good thing. Finally, the work and perspectives offered by us academics are finally seeing light. Virtual Reality can now be a little more real, and a little less virtual. At least for audio.
Finally – I am trying to maintain this blog a little more, but the use of reddit and r/spatialaudio has partially rendered the linking of stuff on here to be redundant. Right now I have some updated tutorials and a mixture of material that was ex-teaching and is now up for distribution online. If I remember I will cross post!
The BBC have released their latest development with HTML5 – and re-released their 2003 production of Milkwood online.
A few years ago I released some streaming files that contained 8-channels. I found that there weren’t many users who had a surround system attached to their PC – but hopefully the BBC find there’s a larger audience now!
A quick update on the latest developments in Object-based audio coming from the BBC R&D team. For anyone that made it to IBC you may have seen their exhibition – and for those who didn’t make it to Amsterdam… here’s an overview of what was on show!
As is fast becoming the norm, the BBC are trialling a whole range of advanced methods of content delivery at this year’s commonwealth. In conjunction with their ultra-HD streams, they have an occulus enabled experience, and interactive services.
For all the information and links; go here!
It’s amazing how many people are thinking the same thing: Oculus + spatial audio = much fun.
In our lab we’ve not quite got around to actually making a demo happen, so it’s awesome to see the possibilities being tried out by the guys at Microsoft.
With human hearing – we can hear in 3D. Most media however, isn’t in 3D when it comes to sound. However, a neat article on how the use of spatialised sound separation can help the world of teleconferencing has been put up here.
I’ve often seen conference presentations state that the world of ambisonics and spatial audio has direct correlations to the world of group-conversation processing, and it’s nice to see that being acknowledged!
The BBC are currently trialing the proms in 4.0. A very interesting, and exciting, demonstration into the future of surround again being shown by the BBC.
Link for the blog (and player) are here!
[there is also information on the technical backend dash stream here, and some history on 4.0 streams from Rupert here]