One of the most feature packed game audio engines has now got a little more controlled, as featured on Game Audio Mix.com
WWise has introduced both EBU and ITU loudness metering as a standard following the recent Nuendo / Cubase integration. This is great news for games developers and those combating hyper-compression in the media.
Quote from the site incase more posts take it from the front page:
According to a recent update from Bernard Rodrigue, Software Developer and User Experience Specialist working at Audiokinetic, Wwise 2013.1 will include EBU/ITU loudness metering. Given Audiokinetic’s focus on mixing this past few months, I fully expect this addition to be intuitive and very nicely integrated to the new mixer improvements (aux bus routing etc) overall.
Nice one guys!